Update v 0.0.15


Hello,

We've released another update for our free alpha demo, now v.0.0.15! There are some new features and bug fixes. Below are some of the major changes:

-Survival mode implemented, the player must eat, drink, and sleep to survive
-Structures you destroy return back the materials used to build them
-Added help information section on the pause menu to explain how some things work
-Turrets you build will only attack aggressive enemies, whereas before they attacked anything that wasn't you
-Added hostile insect monster hives that appear in some trees containing
-Added cobalt resource
-Added edible fruits on some cacti-like plants in desert biomes
-Added moonstone resource
-Fixed some animation bugs with some monsters
-Fixed bug where staying idle for long will cause large amounts of enemies to spawn in the same place
-added sandstone, found in desert biomes
-Added glass resource (can be smelted by inputting sandstone into the furnace)
-Death no longer causes all items to drop, instead, now each unequipped item has a 1 in 3 chance to drop, and you lose a random amount of money as opposed to all of it
-Fixed audio bug with loot sound repeating on looting the tutorial crate
-Fixed audio/visual bug with item notification stacking and freezing when collecting lots of the same resource at the same time
-Sticks/wood and stone can be randomly found on the floor
-Mission waypoints show an indication when the target destination is out of view
-New fauna and foliage in badlands/swamp biomes
-wooden club weapon added
-Fixed GUI bugs on the buy/sell vendor menu
-Can change the vignette intensity in settings, or disable it
-Can change frame rate limit
-Can chromatic aberration in the settings or disable it in
-Can enable/disable distance blur
-Some small ferns and foliage can be broken by punching unarmed
-Drinking/eating SFX played when consuming such items
-Fixed some inventory items missing icons

Cheers,

Files

Terafall_Alpha_V.0.0.15.rar 3 GB
Version 5 Sep 08, 2021

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